RÈSUMÈ
GAME DESIGNER Donaldo Villatoro
TECHNICAL, DESIGN, SUPPLEMENTARY, ADDITIONAL
SKILLS
Unity 3D, Unreal Engine, Python, Ruby 1, Ruby 2. Software Experience: Windows XP Vista 7 10, Microsoft Office. Physics Programming: Source. Autodesk Maya, Modeling, Game Design, Game Production, Communication, Spanish.
Strong attention to detail, chocolate maker,
model building (Gundams), oral speech, guitar, painting: water colors, oil, tennis and some karate.
EAE PROJECTS
PROJECTS
1. Guard Dog by Machinima Team Hunger Force Presents •Storyboard artist •Digital environment scavenger •Audio synchronizer. 2. TurnCloak A Story Driven Third Person Action-Adventure Game by We Make Game •3D artist •Resource finder: looked for assets •Text editor. 3. Nothing Personal board game •Concept designer •Gameplay manager •Art Director
August 2017 - May 2022
EDUCATION
The University of Utah, Salt Lake City, Utah. Bachelor of Science in Games. Graduation: May 2022.
MISCELLANEOUS
Favorite Games: Halo: Combat Evolved, Halo 3, Bioshock, Metroid Prime Trilogy, Super CastleVania 4, Shin Megami Tensei: Nocturne, Digital Devil Story II; Strange Journey; Overclocked; Break Record, MGS3 Subsistence, Growlanser: Wayfarer of Time.